Beach Sand
Beach Sand

My goal for this material was to create a natural looking material, complete with a plethora of custom generators.

I created the base material after I followed Joshua Lynch's Sand tutorial. It was great for learning how to create realistic undulation for a natural material. After I finished his initial tutorial, I wanted to tamper with various parts of the material in order to add more variation and height detail. I then created various plant generators, added new footprint generators, and a shell generator.

Everything was made 100% in Substance Designer.

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